Flash Animation Project

I am finally done!! This project was very challenging for me, even though this is beginners work. Making the wheels turn was the most challenging part for me. Once I figured it out, however, it was easy. I learned from this project how to use other resources to find information on how to do things in Flash. Using the internet and classroom peers were ways I problem solved. I would have liked to make headlights and taillights turn on, but after the tedious work I did to make the wheels turn and for the background color to change, I was finished.

I enjoyed this project , even though it was challenging. It made me use my resources and taught me how to use a new program. I would have liked to get more skills on how to use adobe flash in the beginning, but maybe that was the point to not give us any help.

How to: Bone Tool

Skype Interview: Ryan Mott

On Wednesday you will have a chance to speak with professional artist, Ryan Mott. He has created work for large companies like Best Buy, Kodak, and Kraft Foods. He will be sharing information about his college major(s), career path, and experience working as a professional artist. Please think of a few questions you could ask him (about his work, career, or favorite video game). Below I have posted some examples of his recent work.

http://vimeo.com/56060715

WP #7 Flash Animation

For this assignment you will be working as an animator. You will need to use Adobe Flash CS5 for this project. Some key vocabulary you will need to use and remember are… (I would strongly recommend using this vocab when you reflect on your finished piece – hint, hint!)

Animation

a graphic representation of drawings to show movement within those drawings.

Project File

a file created to hold animation or video content.

Stage

the drawing area, or part of an animation program window where the content is composed and manipulated.

FPS

Frames Per Second

Frame

a placeholder object used to contain text or graphics. It is also a single image from the sequence of images that make up an animation.

Keyframe

a frame used to specify a change in the animation. (Means: Something is about to change!)

Motion Path

a path drawn on a guide layer to control path animation.

Path Animation

a method of animating an object that requires the user to draw of create a path on a guide layer that the object follows.

Timeline

the part of Flash that organizes and controls an animation’s content over time using layers and frames.

Panels

floating windows that contain commands, options, palettes, menus, and other features for quick reference while working in a program.

Playhead

the vertical red marker in the timeline that marks the progress of the animation when it is previewed in the animation program.

Tween

the calculation of an object’s path from a specified beginning point to a specified ending point in an animation.

Motion Tween

a type of tween that has a blue background on the timeline.

Shape Tween

a type of tween that has a green background on the timeline.

Here are some examples of Flash animations of websites built in Flash…

The following are links to articles filled with examples of Flash